

The differing level set-ups do manage to keep things interesting in comparison to other titles that may simply have a basic square grid layout and rigidly stick with it. There is a time limit in place but not destroying all the tiles in time doesn’t have any penalties so progressing through the game is merely an exercise in endurance rather than any skill.The game quickly introduces new obstacles such as areas which are locked off by a particular tile which will need to be matched and removed in order to access the rest of the grid. Certain tile sets give the player resources in order to build their cities whether it be wood, gold or food of which a certain amount will be required to progress through the game. The higher the amount of tiles removed multiplies the score as well as inching your way towards completion. The game screen is filled with tiles and the aim is to obliterate all the blue ones by switching and matching three or more identical tiles in a row. Cradle of Rome 2 plays pretty much exactly the same as its predecessor, and most other match-three games. The sequel tasks you with recreating the city of Rome and after a short scrolling prologue the game sets you on your way. The original was released in 2008 for the DS and its particular unique selling point was that as you progressed through the game you constructed the city of Rome. There were simply huge amounts of these games on the DS in the form of the Jewel Quest, Bejeweled and Jewel Master series among many others, with some series even featuring spin-off series in addition to their own main-line entries.One such spin off series is Jewel Master’s Cradle of Rome series. A very prominent genre were the ‘match-three’ style of puzzle games in which players need to switch adjacent tiles, usually in the form of coloured gems, in order to match at least three in a row or column and eliminate them from the board.

Casual gaming had made its way to consoles and the DS in particular found itself with an avalanche of simple games that ultimately were the same game. It might look like a golf game but…With the Wii and DS line of consoles Nintendo created a platform on which a large variety of titles that previously wouldn’t have had a boxed retail console release found a place to flourish.
